Demon: The Fallen
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Demon: The Fallen
Can anyone give me a good description of this one before I put down a wad of my hard-earned cash to buy it?
_
The Duke of Slack
Wielder of the Axe of Mass Destruction
Keeper of the Food Loaf
Quote of the random period of time:
Beware, naughty children, for the bells herald Santa's dark harvest of souls...
The Duke of Slack
Wielder of the Axe of Mass Destruction
Keeper of the Food Loaf
Quote of the random period of time:
Beware, naughty children, for the bells herald Santa's dark harvest of souls...
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Lucifer is a sympathetic, Miltonian anti-hero. Demons rebelled because they believed their cause was just. You are a demon, recently escaped from the Abyss due to a supernatural storm in the underworld that cracked the walls of your prison. You have landed in the body of a human who lacked a soul. Some who escaped wish to follow Lucifer. Some wish to sharpen humanity as a spear to be used against God. Some wonder if this wasn't God's plan all along. Still others just want to destroy everything.
It's a game about faith and redemption, and the nature of a universe God may have abandoned to its fate.
It's a game about faith and redemption, and the nature of a universe God may have abandoned to its fate.
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Trav summed it up pretty well, although his focus was a little different. Check out www.light-bringer.net - it's the main fan site for Demon; their version of Dumpshock, I guess. You might get more information there that will help you make a decision.
Of course, I say BuyItBuyItBuyIt, but I'm biased.
Of course, I say BuyItBuyItBuyIt, but I'm biased.
__
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
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Link's screwy. Plus, when I wrote it in myself, I didn't notice the - in the middle of light and bringer. As one word, it leads you to a site for Satanists. Took me a while to figure out that what I was finding was not what I had been seeking. Kinda funny.
Those who can't, teach. Those who can't teach, become critics. They also misapply overly niggling inerpretations of Logical Fallacies in place of arguing anything at all.
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Demon is In Nomine with meaty goodness. In Nomine bent so far over backwards to be un-religiously offensive that - despite the fact that you play demons and angels - there's not much feeling of spirituality about the game. Demon, on the other hand, fairly reeks of faith - faith broken, faith destroyed, faith betrayed or redeemed or regained.
Also, you can play good bad guys, or bad bad guys. There are no PC good guys - at least, not yet. You're playing an angel who rebelled against God's dicta; defied him and joined the forces of the Morningstar (as did a full third of the Heavenly Host). You were cast into the Abyss with all the others, and there spent millenia being slowly eroded from a fallen angel into a creature of spite and malignance and corruption.
Only after inhabiting a mortal body do some demons reclaim the memory of what they once were - and most never reach that epiphany anyway. The PCs are those few who do - those demons who, upon possessing a body, find that the remnants of the human soul left behind have tugged at some heartstring - compassion, pity, love, empathy, whatever. It reminds the demon of what it once was - an angel who took a stand for their principles, who lost the battle but was still an angel - still doing what they thought was good and right. (Remember, history is written by the winners. The angels' fall from grace may not be quite as hubris-inspired as it's painted.)
But no matter how warm and fuzzy your host previously was, you're still a demon; you still have the stains of the Abyss on your soul. Those stains can be minimized and eroded, but not erased - or, at least, not yet. Redemption and forgiveness are common goals for some of the fallen.
Also, you can play good bad guys, or bad bad guys. There are no PC good guys - at least, not yet. You're playing an angel who rebelled against God's dicta; defied him and joined the forces of the Morningstar (as did a full third of the Heavenly Host). You were cast into the Abyss with all the others, and there spent millenia being slowly eroded from a fallen angel into a creature of spite and malignance and corruption.
Only after inhabiting a mortal body do some demons reclaim the memory of what they once were - and most never reach that epiphany anyway. The PCs are those few who do - those demons who, upon possessing a body, find that the remnants of the human soul left behind have tugged at some heartstring - compassion, pity, love, empathy, whatever. It reminds the demon of what it once was - an angel who took a stand for their principles, who lost the battle but was still an angel - still doing what they thought was good and right. (Remember, history is written by the winners. The angels' fall from grace may not be quite as hubris-inspired as it's painted.)
But no matter how warm and fuzzy your host previously was, you're still a demon; you still have the stains of the Abyss on your soul. Those stains can be minimized and eroded, but not erased - or, at least, not yet. Redemption and forgiveness are common goals for some of the fallen.
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Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
The thing that keeps me from diving headfirst into Demon: The Fallen is that you can't play the good good guys, or the bad good guys. It's just the bad bad guys, or the good bad guys. And this is despite the fact that I totally dig on this sort of thing. <major generalisation>It's that WOD thing again, where a game isn't complete without "the evil," to the point where it forgets "the good."</major generalisation> Hopefully, they'll put something like that in soon.
Isn't that all up to the players and GM?Jestyr wrote:Demon is In Nomine with meaty goodness. In Nomine bent so far over backwards to be un-religiously offensive that - despite the fact that you play demons and angels - there's not much feeling of spirituality about the game.
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Definitely sounds cool. Besides, how can any self-respecting Bulldrekker say no to a game where you can HELLFIRESMITE!™ people?
_
The Duke of Slack
Wielder of the Axe of Mass Destruction
Keeper of the Food Loaf
Quote of the random period of time:
Beware, naughty children, for the bells herald Santa's dark harvest of souls...
The Duke of Slack
Wielder of the Axe of Mass Destruction
Keeper of the Food Loaf
Quote of the random period of time:
Beware, naughty children, for the bells herald Santa's dark harvest of souls...
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Well, I was talking about the flavor/atmosphere of the books & settings. Tthe atmosphere of each campaign is of course dependent on the participants.DV8 wrote:Isn't that all up to the players and GM?
Well, a good bad guy. You're still a demon. You still have Torment. You can aim to *become* a good guy, though.Trav wrote:One faction in Demon actually seeks to reconcile with God and become Angels again, so there's nothing stopping you from being a good guy in Demon...
__
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
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Normal Humans? We don't need no stinking Humans!So, like, how does Demon fit in with the World of Darkness (if at all)?
Just another drop in the bucket towards the extinction of Normal Humans in WW games
From what little I've seen of this, I'd guess they are just another supernatural.
*MooCow thinks the supernatural union hall must be getting kinda crowded*
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As far as I can tell, it isn't officially part of WoD yet. They'll probably put out a WoD:Demon book eventually though that will allow you to integrate it.
complete. dirty. whore.
_Patience said: Ang, you are truly a font of varied and useful information.
IRC Fun:
<Reika> What a glorious way to die.
<Jackal> What are you, Klingon?
<Reika> Worse, a paladin.
<Jackal> We're all fucked.
_Patience said: Ang, you are truly a font of varied and useful information.
IRC Fun:
<Reika> What a glorious way to die.
<Jackal> What are you, Klingon?
<Reika> Worse, a paladin.
<Jackal> We're all fucked.
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So what exactly are the effects of torment.(Please don't tell me that it's your dark half coming out to take control of your body, it's already been done several times, Vampire with the Beast, Wraith with the Shadow, and I'm not sure, but maybe rage).Jestyr wrote:Well, a good bad guy. You're still a demon. You still have Torment. You can aim to *become* a good guy, though.
_
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
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Then I guess I can't tell you what Torment is.Please don't tell me that it's your dark half coming out to take control of your body
Most of the WW games focus on the characters as individuals struggling to overcome the dark side of their nature. Demon, by its very nature - a game about fallen angels, for god's sake - is more suited to this than almost any other game.
That said, Torment is less of an active control over your personality and actions, compared with when the Beast or the Rage take you. Torment is a spiritual taint, a corruption that leaks into your supernatural manifestations. High-Torment demons appear fearsome and dreadful when displaying their angelic nature; low-Torment demons merely appear with the 'faded glory of a fallen angel'. High-Torment demons find that their "evilness" affects the manifestation of their powers, as well - it changes the effects of their Lore evocations, for example. (The Demon equivalent of Disciplines/Gifts/whatever.) Etc, etc.
__
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
Jeff Hauze: Wow. I think Jestyr just fucking kicked my ass.
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I was a witness to a game, and it seems to be a new bag of tricks, but in actuality, just a sum of the ideas of the other world of darkenss games...
_
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
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Lore of flame 2:Ignite.
That's all you need, and then some...
That's all you need, and then some...
_
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
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I'm imagining some Get in Crinos form, slighy curled over and its eyes just starting to roll up in the back if its head.
Caz:: *psst* Demons can possess Hunters for new levels of goodness. :evil
Caz:: *psst* Demons can possess Hunters for new levels of goodness. :evil
<font color=#5c7898>A high I.Q. is like a jeep. You'll still get stuck; you'll just be farther from help when you do.
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Cash - hell yeah, demon powers and hunter powers.
[Demon/Hunter Mode On]Okay, I'm going to use Cleave on my whip and then ignite it![Demon/Hunter Mode Off]
[Storyteller Mode On]Aww Shit, there goes my NPC.[Storyteller Mode Off]
Tell you what Lil, I will think about running some Dumpshock Bulldrek Demon at the next Gencon.
Cazmonster prepares to armor the hell up and murder that part of himself that creates campaigns for four hour game sessions.
[Demon/Hunter Mode On]Okay, I'm going to use Cleave on my whip and then ignite it![Demon/Hunter Mode Off]
[Storyteller Mode On]Aww Shit, there goes my NPC.[Storyteller Mode Off]
Tell you what Lil, I will think about running some Dumpshock Bulldrek Demon at the next Gencon.
Cazmonster prepares to armor the hell up and murder that part of himself that creates campaigns for four hour game sessions.
<a href="http://heftywrenches.wordpress.com">Agent Zero Speaks!</a>
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Tell me about it, I still have a whole bunch of unused Shadowrun that need to find players to torture...
_
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
"If you stand to reason, you're in the game
The rules are elusive but all pieces are the same
if one goes down, we all go down as well
The balance is precarious as anyone can tell
This world's going to hell"
-Bad Religion, "Kyoto Now"</hr>
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Lil: I'm all for Demon. Unfortunately, the one other person around here who may easily have been interested has pretty much alienated the entire group. So we need to dig up more interested parties.
_There are some who say that Time is itself a hammer: that each slow second marks another tap that makes big rocks into little rocks, waterfalls into canyons, cliffs into beaches.
There are some who say that Time is instead a blade. They see the dance of its razored tip, poised like a venomous snake, forever ready to slay faster than the eye can see.
And there are some who say that Time is both hammer and blade.
They say the hammer is a sculptor's mallet, and the blade is a sculptor's chisel: that each stroke is a refinement, a perfecting, a discovery of truth and beauty within what would otherwise be blank and lifeless stone.
And I name this saying wisdom.
There are some who say that Time is instead a blade. They see the dance of its razored tip, poised like a venomous snake, forever ready to slay faster than the eye can see.
And there are some who say that Time is both hammer and blade.
They say the hammer is a sculptor's mallet, and the blade is a sculptor's chisel: that each stroke is a refinement, a perfecting, a discovery of truth and beauty within what would otherwise be blank and lifeless stone.
And I name this saying wisdom.
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